Templates
Start a population from one of these, then shape it to the people you care about.
- 163Templates
- Fiction
Humans, dwarfs, trolls, golems and the undead by district, from the rich side to the Shades: guild, means, views on the Patrician and on new citizens. Unofficial, after Terry Pratchett. For writers, game masters and fans.
6 places · 5 traits
- Fiction
Townsfolk, off-worlders and Fremen of Arrakeen, Carthag, the villages and the deep desert, by work, water wealth, belief in the prophecy and how they saw the old rulers. Unofficial, after Frank Herbert. For writers, game masters and fans.
4 places · 5 traits
- Fiction
The citizens of Aster, a free river city just out of a hard winter, by ward, guild, wealth, faith and outlook. For writers, game designers and anyone trying out Studio without real stakes.
4 places · 5 traits
- Fiction
Adults of Gotham City by district, from the Narrows to the Diamond District: work, means, age, whether they were victims of a crime and what they make of the masked vigilante. Unofficial, after DC Comics. For writers, game masters and fans.
6 places · 5 traits
- Fiction
The students of Gryffindor, Hufflepuff, Ravenclaw and Slytherin by year, and the staff, with their families, what they care about and whether they trust the Ministry. Unofficial, after J. K. Rowling. For writers, game masters and fans.
5 places · 4 traits
- Fiction
Hylians, Gorons, Zoras, Rito, Gerudo and Sheikah by region, a few years after a calamity: work, means, trust in the royal family and fear of another calamity. Unofficial, after The Legend of Zelda. For writers, game masters and fans.
6 places · 5 traits
- Fiction
Hobbits, men, dwarves and elves of the Shire, Bree, Rohan, Gondor, Erebor and the elven realms, by calling, standing and how they see the growing Shadow. Unofficial, after Tolkien. For writers, game masters and fans.
7 places · 5 traits
- Fiction
Telmarines, talking beasts, dwarfs, fauns, centaurs and tree spirits from Cair Paravel to the northern marches, by calling, stage of life, how they see the old days and belief in the Lion. Unofficial, after C. S. Lewis. For writers, game masters and fans.
5 places · 5 traits
- Fiction
Adults of Night City around 2077 by district, from City Center to Pacifica: work, means, cyberware, gangs on their block, safety at night, trust in the NCPD and views on the corporations. Unofficial, after CD PROJEKT RED and R. Talsorian Games' Cyberpunk. For writers, game masters and fans.
6 places · 8 traits
- Fiction
The Na'vi of forest, reef and plains and the humans of the mining base and science outposts: role, stage of life, views on the mining and trust in the other people. Unofficial, after Avatar. For writers, game masters and fans.
5 places · 5 traits
- Fiction
People of the Capitol and the twelve districts weeks before the reaping, by work, means, age and how they see the Capitol. Unofficial, after Suzanne Collins. For writers, game masters and fans.
13 places · 4 traits
- Fiction
Adults of Springfield by neighbourhood: work (the nuclear plant first), means, household, trust in City Hall and appetite for grand projects. Unofficial, after The Simpsons. For writers, game masters and fans.
5 places · 5 traits
- Fiction
The crew and civilians of a Starfleet exploration ship by division: species, rank, years in space, views on the Prime Directive and morale. Unofficial, after Star Trek. For writers, game masters and fans.
6 places · 5 traits
- Fiction
Humans, Jawas, Tuskens, Twi'leks, Rodians and more in Mos Eisley, Mos Espa, Anchorhead, Bestine, the moisture farms and the Jundland Wastes, by livelihood, means and how they see the Empire. Unofficial, after Star Wars. For writers, game masters and fans.
6 places · 5 traits
- Fiction
Smallfolk, townsfolk, soldiers, septons and nobles from the North to Dorne, by region, station, faith, means and where they stand in the war. Unofficial, after George R. R. Martin. For writers, game masters and fans.
9 places · 5 traits